Initial commit – UE5 DungeonCrawler project mit Planung v4.2
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
commit
fc08cd0c0b
853 changed files with 11969 additions and 0 deletions
18
.gitignore
vendored
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18
.gitignore
vendored
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# Unreal Engine
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Binaries/
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Build/
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DerivedDataCache/
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Intermediate/
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Saved/
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*.sln
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*.suo
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.vs/
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# Plugins - Binaries only
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Plugins/*/Binaries/
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Plugins/*/Intermediate/
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# OS
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Thumbs.db
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Desktop.ini
|
||||
.DS_Store
|
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19
.vsconfig
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19
.vsconfig
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{
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"version": "1.0",
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"components": [
|
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"Component.Unreal.Debugger",
|
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"Component.Unreal.Ide",
|
||||
"Microsoft.Net.Component.4.6.2.TargetingPack",
|
||||
"Microsoft.VisualStudio.Component.VC.14.38.17.8.ATL",
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"Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64",
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||||
"Microsoft.VisualStudio.Component.VC.14.44.17.14.ATL",
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"Microsoft.VisualStudio.Component.VC.14.44.17.14.x86.x64",
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"Microsoft.VisualStudio.Component.VC.Llvm.Clang",
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"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
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"Microsoft.VisualStudio.Component.Windows11SDK.22621",
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"Microsoft.VisualStudio.Workload.CoreEditor",
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"Microsoft.VisualStudio.Workload.ManagedDesktop",
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"Microsoft.VisualStudio.Workload.NativeDesktop",
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"Microsoft.VisualStudio.Workload.NativeGame"
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]
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}
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9
Config/DefaultEditor.ini
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9
Config/DefaultEditor.ini
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
|
||||
bBlueprintIsNotBlueprintType= true
|
||||
|
||||
2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
2
Config/DefaultEditorPerProjectUserSettings.ini
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[ContentBrowser]
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ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonCPP
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258
Config/DefaultEngine.ini
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258
Config/DefaultEngine.ini
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@ -0,0 +1,258 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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EditorStartupMap=/Game/ThirdPerson/Lvl_ThirdPerson.Lvl_ThirdPerson
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GlobalDefaultGameMode=/Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode_C
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|
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[/Script/Engine.RendererSettings]
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r.Mobile.ShadingPath=1
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r.Mobile.AntiAliasing=2
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||||
r.Mobile.FloatPrecisionMode=0
|
||||
r.Mobile.AllowDitheredLODTransition=False
|
||||
r.Mobile.VirtualTextures=False
|
||||
r.DiscardUnusedQuality=False
|
||||
r.AllowOcclusionQueries=True
|
||||
r.MinScreenRadiusForLights=0.030000
|
||||
r.MinScreenRadiusForDepthPrepass=0.030000
|
||||
r.PrecomputedVisibilityWarning=False
|
||||
r.TextureStreaming=True
|
||||
Compat.UseDXT5NormalMaps=False
|
||||
r.VirtualTextures=True
|
||||
r.VirtualTexturedLightmaps=False
|
||||
r.VT.TileSize=128
|
||||
r.VT.TileBorderSize=4
|
||||
r.VT.AnisotropicFiltering=False
|
||||
r.VT.EnableAutoImport=False
|
||||
bEnableVirtualTextureOpacityMask=True
|
||||
r.MeshPaintVirtualTexture.Support=True
|
||||
r.MeshPaintVirtualTexture.TileSize=32
|
||||
r.MeshPaintVirtualTexture.TileBorderSize=2
|
||||
r.MeshPaintVirtualTexture.UseCompression=True
|
||||
r.StaticMesh.DefaultMeshPaintTextureSupport=True
|
||||
r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4
|
||||
r.MeshPaintVirtualTexture.MaxTextureSize=4096
|
||||
r.vt.rvt.EnableBaseColor=True
|
||||
r.vt.rvt.EnableBaseColorRoughness=True
|
||||
r.vt.rvt.EnableBaseColorSpecular=True
|
||||
r.vt.rvt.EnableMask4=True
|
||||
r.vt.rvt.EnableWorldHeight=True
|
||||
r.vt.rvt.EnableDisplacement=True
|
||||
r.vt.rvt.HighQualityPerPixelHeight=True
|
||||
WorkingColorSpaceChoice=sRGB
|
||||
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
|
||||
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
|
||||
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
|
||||
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
|
||||
r.LegacyLuminanceFactors=False
|
||||
r.ClearCoatNormal=False
|
||||
r.DynamicGlobalIlluminationMethod=1
|
||||
r.ReflectionMethod=1
|
||||
r.ReflectionCaptureResolution=128
|
||||
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
|
||||
r.Lumen.HardwareRayTracing=True
|
||||
r.Lumen.HardwareRayTracing.LightingMode=0
|
||||
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
|
||||
r.Lumen.TraceMeshSDFs=0
|
||||
r.Lumen.ScreenTracingSource=0
|
||||
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
|
||||
r.MegaLights.EnableForProject=False
|
||||
r.RayTracing.Shadows=False
|
||||
r.Shadow.Virtual.Enable=1
|
||||
r.RayTracing=True
|
||||
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
||||
r.RayTracing.UseTextureLod=False
|
||||
r.PathTracing=True
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.DistanceFields.DefaultVoxelDensity=0.200000
|
||||
r.Nanite.ProjectEnabled=True
|
||||
r.AllowStaticLighting=False
|
||||
r.NormalMapsForStaticLighting=False
|
||||
r.ForwardShading=False
|
||||
r.VertexFoggingForOpaque=True
|
||||
r.SeparateTranslucency=True
|
||||
r.TranslucentSortPolicy=0
|
||||
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
||||
r.LocalFogVolume.ApplyOnTranslucent=False
|
||||
xr.VRS.FoveationLevel=0
|
||||
xr.VRS.DynamicFoveation=False
|
||||
r.CustomDepth=1
|
||||
r.CustomDepthTemporalAAJitter=True
|
||||
r.PostProcessing.PropagateAlpha=False
|
||||
r.Deferred.SupportPrimitiveAlphaHoldout=False
|
||||
r.DefaultFeature.Bloom=True
|
||||
r.DefaultFeature.AmbientOcclusion=True
|
||||
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
||||
r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.AutoExposure.Method=0
|
||||
r.DefaultFeature.AutoExposure.Bias=1.000000
|
||||
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
|
||||
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.DefaultFeature.LensFlare=False
|
||||
r.TemporalAA.Upsampling=True
|
||||
r.AntiAliasingMethod=0
|
||||
r.MSAACount=4
|
||||
r.DefaultFeature.LightUnits=1
|
||||
r.DefaultBackBufferPixelFormat=4
|
||||
r.ScreenPercentage.Default=100.000000
|
||||
r.ScreenPercentage.Default.Desktop.Mode=1
|
||||
r.ScreenPercentage.Default.Mobile.Mode=0
|
||||
r.ScreenPercentage.Default.VR.Mode=0
|
||||
r.ScreenPercentage.Default.PathTracer.Mode=0
|
||||
r.Shadow.UnbuiltPreviewInGame=True
|
||||
r.StencilForLODDither=False
|
||||
r.EarlyZPass=3
|
||||
r.EarlyZPassOnlyMaterialMasking=False
|
||||
r.Shadow.CSMCaching=False
|
||||
r.DBuffer=True
|
||||
r.ClearSceneMethod=1
|
||||
r.VelocityOutputPass=0
|
||||
r.Velocity.EnableVertexDeformation=2
|
||||
r.SelectiveBasePassOutputs=False
|
||||
bDefaultParticleCutouts=False
|
||||
fx.GPUSimulationTextureSizeX=1024
|
||||
fx.GPUSimulationTextureSizeY=1024
|
||||
r.AllowGlobalClipPlane=False
|
||||
r.GBufferFormat=1
|
||||
r.MorphTarget.Mode=True
|
||||
r.MorphTarget.MaxBlendWeight=5.000000
|
||||
r.SupportSkyAtmosphere=True
|
||||
r.SupportSkyAtmosphereAffectsHeightFog=True
|
||||
r.SupportExpFogMatchesVolumetricFog=False
|
||||
r.SupportLocalFogVolumes=True
|
||||
r.SupportCloudShadowOnForwardLitTranslucent=False
|
||||
r.ClusteredDeferredShading.EnableForProject=True
|
||||
r.LightFunctionAtlas.Format=0
|
||||
r.VolumetricFog.LightFunction=True
|
||||
r.Deferred.UsesLightFunctionAtlas=True
|
||||
r.SingleLayerWater.UsesLightFunctionAtlas=False
|
||||
r.Translucent.UsesLightFunctionAtlas=False
|
||||
r.Translucent.UsesIESProfiles=False
|
||||
r.Translucent.UsesRectLights=False
|
||||
r.Translucent.UsesShadowedLocalLights=False
|
||||
r.GPUCrashDebugging=False
|
||||
vr.InstancedStereo=False
|
||||
r.MobileHDR=True
|
||||
vr.MobileMultiView=False
|
||||
r.Mobile.UseHWsRGBEncoding=False
|
||||
vr.RoundRobinOcclusion=False
|
||||
r.MeshStreaming=False
|
||||
r.HeterogeneousVolumes=True
|
||||
r.HeterogeneousVolumes.Shadows=False
|
||||
r.Translucency.HeterogeneousVolumes=False
|
||||
r.WireframeCullThreshold=5.000000
|
||||
r.SupportStationarySkylight=True
|
||||
r.SupportLowQualityLightmaps=True
|
||||
r.SupportPointLightWholeSceneShadows=True
|
||||
r.Shadow.TranslucentPerObject.ProjectEnabled=False
|
||||
r.Water.SingleLayerWater.SupportCloudShadow=False
|
||||
r.Substrate=True
|
||||
r.Substrate.ProjectGBufferFormat=0
|
||||
r.Substrate.ProjectClosuresPerPixel=4
|
||||
r.Substrate.ProjectClosuresPerPixelOverride=0
|
||||
r.Substrate.BytesPerPixel=80
|
||||
r.Substrate.OpaqueMaterialRoughRefraction=False
|
||||
r.Refraction.Blur=True
|
||||
r.Substrate.Debug.AdvancedVisualizationShaders=False
|
||||
r.Substrate.EnableLayerSupport=False
|
||||
r.Material.RoughDiffuse=False
|
||||
r.Material.EnergyConservation=False
|
||||
r.Material.DefaultAutoMaterialUsage=True
|
||||
r.OIT.SortedPixels=False
|
||||
r.HairStrands.LODMode=True
|
||||
r.SkinCache.CompileShaders=True
|
||||
r.VRS.Support=True
|
||||
r.SkinCache.SkipCompilingGPUSkinVF=False
|
||||
r.SkinCache.DefaultBehavior=1
|
||||
r.SkinCache.SceneMemoryLimitInMB=128.000000
|
||||
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
||||
r.Mobile.EnableMovableLightCSMShaderCulling=True
|
||||
r.Mobile.Forward.EnableLocalLights=1
|
||||
r.Mobile.Forward.EnableClusteredReflections=False
|
||||
r.Mobile.AllowDistanceFieldShadows=True
|
||||
r.Mobile.EnableMovableSpotlightsShadow=False
|
||||
r.GPUSkin.Support16BitBoneIndex=False
|
||||
r.GPUSkin.Limit2BoneInfluences=False
|
||||
r.SupportDepthOnlyIndexBuffers=False
|
||||
r.SupportReversedIndexBuffers=False
|
||||
r.Mobile.AmbientOcclusion=False
|
||||
r.Mobile.ScreenSpaceReflections=False
|
||||
r.Mobile.DBuffer=False
|
||||
r.Mobile.PropagateAlpha=False
|
||||
r.GPUSkin.UnlimitedBoneInfluences=False
|
||||
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
|
||||
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
|
||||
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
|
||||
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
|
||||
r.Nanite.Foliage=False
|
||||
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
|
||||
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
|
||||
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
|
||||
VisualizeCalibrationCustomMaterialPath=None
|
||||
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||
Compiler=Default
|
||||
AudioSampleRate=48000
|
||||
AudioCallbackBufferFrameSize=1024
|
||||
AudioNumBuffersToEnqueue=1
|
||||
AudioMaxChannels=0
|
||||
AudioNumSourceWorkers=4
|
||||
SpatializationPlugin=
|
||||
SourceDataOverridePlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||
CacheSizeKB=65536
|
||||
MaxChunkSizeOverrideKB=0
|
||||
bResampleForDevice=False
|
||||
MaxSampleRate=48000.000000
|
||||
HighSampleRate=32000.000000
|
||||
MedSampleRate=24000.000000
|
||||
LowSampleRate=12000.000000
|
||||
MinSampleRate=8000.000000
|
||||
CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||
-TargetedRHIs=SF_VULKAN_SM5
|
||||
+TargetedRHIs=SF_VULKAN_SM6
|
||||
|
||||
[/Script/MacTargetPlatform.MacTargetSettings]
|
||||
-TargetedRHIs=SF_METAL_SM5
|
||||
+TargetedRHIs=SF_METAL_SM6
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Scalable
|
||||
AppliedDefaultGraphicsPerformance=Scalable
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/DungeonCrawlerUE")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/DungeonCrawlerUE")
|
||||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonPlayerController",NewClassName="DungeonCrawlerUEPlayerController")
|
||||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="DungeonCrawlerUEGameMode")
|
||||
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="DungeonCrawlerUECharacter")
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=FD31145140D0F138F73838A5D7DE5681
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
3
Config/DefaultGame.ini
Normal file
3
Config/DefaultGame.ini
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=C584E2BD4598153316E45C855624CFAC
|
||||
ProjectName=Third Person Game Template
|
||||
86
Config/DefaultInput.ini
Normal file
86
Config/DefaultInput.ini
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=None
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
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Content/Characters/Mannequins/Anims/Pistol/Aim/AO_Pistol.uasset
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Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire.uasset
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Content/Characters/Mannequins/Anims/Rifle/AIM/AO_Rifle.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
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Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
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Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
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Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Dash.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Jump.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Jump.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Land.uasset
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Content/Characters/Mannequins/Anims/Unarmed/Jump/MM_Land.uasset
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Add table
Reference in a new issue