From 59fb813ce6155ca79d8d17f3e4adf290f18137dd Mon Sep 17 00:00:00 2001 From: Andre Date: Thu, 19 Mar 2026 23:20:19 +0100 Subject: [PATCH] Gesperrte Skills: Transparenz auf 45% erhoeht fuer bessere Lesbarkeit Co-Authored-By: Claude Sonnet 4.6 --- skill_panel.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/skill_panel.gd b/skill_panel.gd index 690bfa6..cd31a95 100644 --- a/skill_panel.gd +++ b/skill_panel.gd @@ -119,7 +119,7 @@ func _refresh_skills(): icon_rect.size = Vector2(36, 36) icon_rect.mouse_filter = Control.MOUSE_FILTER_IGNORE if is_locked: - icon_rect.modulate = Color(1, 1, 1, 0.35) + icon_rect.modulate = Color(1, 1, 1, 0.45) hbox.add_child(icon_rect) # Name + Level-Anforderung @@ -133,7 +133,7 @@ func _refresh_skills(): label.add_theme_font_size_override("font_size", 14) label.mouse_filter = Control.MOUSE_FILTER_IGNORE if is_locked: - label.modulate = Color(0.55, 0.55, 0.55, 1.0) + label.modulate = Color(0.7, 0.7, 0.7, 1.0) vbox.add_child(label) if is_locked: