- Overworld: Gras-Terrain mit Noise-Shader, Berg, Dungeon-Tor, Felsen, Bäume - Dungeon: Prozedurale Generierung (Grid, Räume, L-Gänge), Multi-Ebenen mit Persistenz - Portal-System: Blau (zurück/raus), Rot (tiefer), Auswahl-UI ab Ebene 2+ - Gegner: Goblin-Modell + Animationen statt Warrior, Capsule angepasst - NavMesh: Manuell gebautes NavigationMesh im Dungeon mit Wand-Margin und shared Vertices - Pathfinding: Gegner nutzen NavigationAgent3D, laufen um Wände herum - Leash-System: Gegner verlieren Aggro ab 30 Einheiten vom Spawn - Kamera-Kollision: Raycast verhindert Durchsehen durch Wände, ignoriert Gegner - Respawn-Timer auf 60s, Death-Timer auf 10s erhöht - Dokumentation aktualisiert (Dungeon, NavMesh, Goblin, Kamera) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
44 lines
1.1 KiB
Text
44 lines
1.1 KiB
Text
[remap]
|
|
|
|
importer="texture"
|
|
type="CompressedTexture2D"
|
|
uid="uid://4fwlvu5lvb76"
|
|
path.s3tc="res://.godot/imported/goblin_d_shareyko_1.png-e66469a7a38b139ca8bd4daaee8d6fd3.s3tc.ctex"
|
|
metadata={
|
|
"imported_formats": ["s3tc_bptc"],
|
|
"vram_texture": true
|
|
}
|
|
generator_parameters={
|
|
"md5": "9cfcb6de764cdf7fff1d5c61a40607c7"
|
|
}
|
|
|
|
[deps]
|
|
|
|
source_file="res://assets/Goblin+Animation/goblin_d_shareyko_1.png"
|
|
dest_files=["res://.godot/imported/goblin_d_shareyko_1.png-e66469a7a38b139ca8bd4daaee8d6fd3.s3tc.ctex"]
|
|
|
|
[params]
|
|
|
|
compress/mode=2
|
|
compress/high_quality=false
|
|
compress/lossy_quality=0.7
|
|
compress/uastc_level=0
|
|
compress/rdo_quality_loss=0.0
|
|
compress/hdr_compression=1
|
|
compress/normal_map=1
|
|
compress/channel_pack=0
|
|
mipmaps/generate=true
|
|
mipmaps/limit=-1
|
|
roughness/mode=1
|
|
roughness/src_normal="res://assets/Goblin+Annimation/goblin_d_shareyko_1.png"
|
|
process/channel_remap/red=0
|
|
process/channel_remap/green=1
|
|
process/channel_remap/blue=2
|
|
process/channel_remap/alpha=3
|
|
process/fix_alpha_border=true
|
|
process/premult_alpha=false
|
|
process/normal_map_invert_y=false
|
|
process/hdr_as_srgb=false
|
|
process/hdr_clamp_exposure=false
|
|
process/size_limit=0
|
|
detect_3d/compress_to=0
|