- nodes.py: Best-Practice Ranges (temperature 0.1-2.0, cfg_coef 0.5-10.0, top_k 10-500, extend_stride 5-28) - workflow_music.json: Parameter Guide als Note-Node, Default-Werte angepasst - workflow_sfx.json: SFX Parameter Guide als Note-Node hinzugefügt - main_menu.gd: Menü-Musik (intro7.mp3) mit Loop und Stop bei Spielstart - Diverse Godot-Projektdateien aktualisiert Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
19 lines
517 B
Text
19 lines
517 B
Text
[gd_resource type="Resource" script_class="CharacterClass" format=3 uid="uid://bebfnwygqy1gu"]
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[ext_resource type="Script" uid="uid://ci45xxb5vn857" path="res://character_class.gd" id="1"]
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[resource]
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script = ExtResource("1")
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resource_type = 2
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base_resource = 100
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base_strength = 15
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base_agility = 8
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base_intelligence = 5
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base_stamina = 12
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strength_per_level = 3.0
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agility_per_level = 1.5
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intelligence_per_level = 1.0
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stamina_per_level = 2.5
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unarmed_min_damage = 2
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unarmed_max_damage = 4
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unarmed_attack_speed = 1.8
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