DungeonCrawler/comfyui-audio/workflow_sfx.json
Andre a3c870127a ComfyUI: separate Workflows fuer Musik und SFX
- workflow_music.json: MusicGen optimiert (stereo, 48kHz, cfg 5.0)
- workflow_sfx.json: AudioGen optimiert (kurze SFX, cfg 4.0)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-21 14:25:29 +01:00

77 lines
1.9 KiB
JSON

{
"last_node_id": 3,
"last_link_id": 2,
"nodes": [
{
"id": 1,
"type": "AudioGen",
"pos": [50, 100],
"size": {"0": 480, "1": 330},
"flags": {},
"order": 0,
"mode": 0,
"inputs": [],
"outputs": [
{"name": "audio_file", "type": "AUDIO_PATH", "links": [1], "slot_index": 0}
],
"properties": {"Node name for S&R": "AudioGen"},
"widgets_values": [
"fast sword swing whoosh attack sound effect combat",
2.0,
0,
1.0,
4.0,
250
]
},
{
"id": 2,
"type": "AudioUpsample",
"pos": [580, 100],
"size": {"0": 300, "1": 120},
"flags": {},
"order": 1,
"mode": 0,
"inputs": [
{"name": "audio_file", "type": "AUDIO_PATH", "link": 1}
],
"outputs": [
{"name": "audio_file", "type": "AUDIO_PATH", "links": [2], "slot_index": 0}
],
"properties": {"Node name for S&R": "AudioUpsample"},
"widgets_values": [48000]
},
{
"id": 3,
"type": "AudioPreview",
"pos": [930, 100],
"size": {"0": 250, "1": 80},
"flags": {},
"order": 2,
"mode": 0,
"inputs": [
{"name": "audio_file", "type": "AUDIO_PATH", "link": 2}
],
"outputs": [],
"properties": {"Node name for S&R": "AudioPreview"},
"widgets_values": []
}
],
"links": [
[1, 1, 0, 2, 0, "AUDIO_PATH"],
[2, 2, 0, 3, 0, "AUDIO_PATH"]
],
"groups": [
{
"title": "SFX Pipeline: AudioGen → Upsample 48kHz → Preview",
"bounding": [30, 65, 1180, 180],
"color": "#1a3a2a",
"font_size": 14
}
],
"config": {},
"extra": {
"notes": "Tipps fuer gute SFX:\n- duration 1.5-3s fuer Attacken\n- cfg_coef 4.0-5.0 = schärferer Sound\n- temperature 0.9-1.0\n- Prompts: sehr konkret beschreiben (material + bewegung + umgebung)"
},
"version": 0.4
}