DungeonCrawler/assets/sounds/musicgen_1774101118_48000hz.wav.import
Andre e44f4368af AudioCraft: Parameter-Ranges korrigiert, Note-Guides, Menü-Musik
- nodes.py: Best-Practice Ranges (temperature 0.1-2.0, cfg_coef 0.5-10.0, top_k 10-500, extend_stride 5-28)
- workflow_music.json: Parameter Guide als Note-Node, Default-Werte angepasst
- workflow_sfx.json: SFX Parameter Guide als Note-Node hinzugefügt
- main_menu.gd: Menü-Musik (intro7.mp3) mit Loop und Stop bei Spielstart
- Diverse Godot-Projektdateien aktualisiert

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-21 16:01:17 +01:00

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Text

[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://d3c172wut4k4o"
path="res://.godot/imported/musicgen_1774101118_48000hz.wav-af0e145277d62a99afaaf71342a8d895.sample"
[deps]
source_file="res://assets/sounds/musicgen_1774101118_48000hz.wav"
dest_files=["res://.godot/imported/musicgen_1774101118_48000hz.wav-af0e145277d62a99afaaf71342a8d895.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2