- CharacterClass mit Klassen (Krieger, Schurke, Magier) und unbewaffnetem Schaden - Equipment-System mit 7 Slots, Seltenheiten und Stats - Inventar-System mit 20 Slots und Gold - LootTable/LootEntry für Gegner-Drops - Character Panel (C) mit Stats und Equipment-Anzeige - Inventory Panel (I) mit Item-Grid und Tooltips - Klassenauswahl-Menü bei Spielstart - Waffenschaden in Equipment-Spalte, unbewaffnet klassenabhängig Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
25 lines
1.2 KiB
XML
25 lines
1.2 KiB
XML
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<defs>
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<stop offset="0%" style="stop-color:#ffd4a3;stop-opacity:1" />
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<stop offset="100%" style="stop-color:#d4a574;stop-opacity:1" />
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</linearGradient>
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</defs>
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<!-- Circular arrow (autoattack symbol) -->
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<path d="M 45 15 A 12 12 0 1 1 33 3" stroke="#4CAF50" stroke-width="3" fill="none" stroke-linecap="round"/>
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<polygon points="45,15 50,10 50,20" fill="#4CAF50"/>
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<!-- Thumb -->
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