DungeonCrawler/icons/autoattack_icon.svg
Andre 9ab6deddff Inventar, Equipment, Klassensystem und Waffenschaden hinzugefügt
- CharacterClass mit Klassen (Krieger, Schurke, Magier) und unbewaffnetem Schaden
- Equipment-System mit 7 Slots, Seltenheiten und Stats
- Inventar-System mit 20 Slots und Gold
- LootTable/LootEntry für Gegner-Drops
- Character Panel (C) mit Stats und Equipment-Anzeige
- Inventory Panel (I) mit Item-Grid und Tooltips
- Klassenauswahl-Menü bei Spielstart
- Waffenschaden in Equipment-Spalte, unbewaffnet klassenabhängig

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-15 20:10:05 +01:00

25 lines
1.2 KiB
XML

<svg width="64" height="64" xmlns="http://www.w3.org/2000/svg">
<!-- Autoattack Icon - Faust -->
<defs>
<linearGradient id="fist" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#ffd4a3;stop-opacity:1" />
<stop offset="100%" style="stop-color:#d4a574;stop-opacity:1" />
</linearGradient>
</defs>
<!-- Circular arrow (autoattack symbol) -->
<path d="M 45 15 A 12 12 0 1 1 33 3" stroke="#4CAF50" stroke-width="3" fill="none" stroke-linecap="round"/>
<polygon points="45,15 50,10 50,20" fill="#4CAF50"/>
<!-- Fist palm -->
<rect x="18" y="35" width="16" height="20" rx="3" fill="url(#fist)" stroke="#b8945f" stroke-width="2"/>
<!-- Thumb -->
<ellipse cx="35" cy="45" rx="4" ry="8" fill="url(#fist)" stroke="#b8945f" stroke-width="2"/>
<!-- Fingers -->
<rect x="18" y="28" width="3" height="10" rx="1.5" fill="url(#fist)" stroke="#b8945f" stroke-width="1"/>
<rect x="22" y="25" width="3" height="12" rx="1.5" fill="url(#fist)" stroke="#b8945f" stroke-width="1"/>
<rect x="26" y="26" width="3" height="11" rx="1.5" fill="url(#fist)" stroke="#b8945f" stroke-width="1"/>
<rect x="30" y="28" width="3" height="9" rx="1.5" fill="url(#fist)" stroke="#b8945f" stroke-width="1"/>
</svg>