- CharacterClass mit Klassen (Krieger, Schurke, Magier) und unbewaffnetem Schaden - Equipment-System mit 7 Slots, Seltenheiten und Stats - Inventar-System mit 20 Slots und Gold - LootTable/LootEntry für Gegner-Drops - Character Panel (C) mit Stats und Equipment-Anzeige - Inventory Panel (I) mit Item-Grid und Tooltips - Klassenauswahl-Menü bei Spielstart - Waffenschaden in Equipment-Spalte, unbewaffnet klassenabhängig Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
26 lines
1.1 KiB
XML
26 lines
1.1 KiB
XML
<svg width="64" height="64" xmlns="http://www.w3.org/2000/svg">
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<!-- Heavy Strike Icon - Schwert mit Schlageffekt -->
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<defs>
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<linearGradient id="blade" x1="0%" y1="0%" x2="0%" y2="100%">
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<stop offset="0%" style="stop-color:#e0e0e0;stop-opacity:1" />
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<stop offset="100%" style="stop-color:#808080;stop-opacity:1" />
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</linearGradient>
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</defs>
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<!-- Impact lines (red) -->
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<path d="M 10 15 L 20 10" stroke="#ff4444" stroke-width="3" stroke-linecap="round"/>
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<path d="M 8 25 L 18 20" stroke="#ff4444" stroke-width="3" stroke-linecap="round"/>
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<path d="M 12 35 L 22 30" stroke="#ff4444" stroke-width="3" stroke-linecap="round"/>
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<!-- Sword blade -->
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<polygon points="25,10 35,10 40,50 20,50" fill="url(#blade)" stroke="#404040" stroke-width="2"/>
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<!-- Sword guard -->
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<rect x="15" y="48" width="30" height="4" fill="#8B4513" stroke="#654321" stroke-width="1"/>
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<!-- Sword handle -->
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<rect x="25" y="50" width="10" height="10" fill="#654321" stroke="#3d2817" stroke-width="1"/>
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<!-- Pommel -->
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<circle cx="30" cy="62" r="4" fill="#DAA520" stroke="#B8860B" stroke-width="1"/>
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</svg>
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