DungeonCrawler-UE-C/Content/Dungeon
sandr ba6d8e67d3 Debug collision issue: add overlap buffer fix and socket tracking
OverlapBuffer als lokale Variable, OwnerRoom-Remove, RandomStream-Verdrahtung,
SnapRetryCount-Limit und While-Loop Failure-Pins verbunden.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-12 22:36:19 +02:00
..
DataTable FindCompatibleRoom implementiert, DT_RoomPool angelegt, Plan aktualisiert 2026-04-12 01:18:43 +02:00
Enums Initial commit – UE5 DungeonCrawler project mit Planung v4.2 2026-04-11 22:17:14 +02:00
Generierung Debug collision issue: add overlap buffer fix and socket tracking 2026-04-12 22:36:19 +02:00
Interfaces Debug collision issue: add overlap buffer fix and socket tracking 2026-04-12 22:36:19 +02:00
Material/DungeonWall MI_BaseFlat Material hinzugefügt, Level-Actor aktualisiert 2026-04-12 01:36:51 +02:00
Rooms Debug collision issue: add overlap buffer fix and socket tracking 2026-04-12 22:36:19 +02:00
Structs Initial commit – UE5 DungeonCrawler project mit Planung v4.2 2026-04-11 22:17:14 +02:00